ripple_counter

Asynchronous (ripple) counters

Basic idea of counters

Asynchronous (ripple) counter using JK flip-flops

counting through binary power (e.g. 24 = 16 states, 0–15) counting through an arbitrary range (e.g. 0–9, decade counter)Effect of propagation delay

causes clock to ‘ripple’ through counter

causes the system to pass through wrong states (briefly)

hence ripple counters are used only for undemanding applications where the timing is not critical

Other types of asynchronous counters can also be made

down counters, for example

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